54 passages found by LettshowSortNewestContributor A–Z
QUEST
The Cirrusfly Queen 92463 · progress · Elatrell Featherlight
Cirrusflies aren't to be underestimated. They might not seem dangerous, but you have to watch out for the bigger ones. The bigger they are, the meaner!
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Reading the Ley Lines 92597 · completion · Falorne Fallwind
Do you feel it? Yes? Good! You have taken your first steps. You'll find that with your abilities, you will be able to tap into latent magical energy in many locations. Doing so will provide a myriad of benefits, some profound, others more subtle. You won't know until you tap into them, But that's the best part of the gift... making the unknown known. If we are to survive these dire times, we must be unwavering in our search for knowledge... and power.
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The Cult's True Plans 94568 · progress · Talaanis Shadowsong
That turncoat risked everything to escape the cult and bring us this crystal...
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Fishin' Time 95065 · progress · Gilbert Gray
Did you get the fishing supplies?
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Underground Map 96391 · progress · Earthseer Farsen
Oh what's this, then?
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Underground Map 96391 · completion · Earthseer Farsen
Judging by this map, it certainly looks like these Dark Irons are planning some sort of incursion into the vaults beneath Ironforge. The band ye busted up to the east must be a scouting force. Thank ye for bringing me this. If we hurry, we might be able to beat them to whatever their goal is down there.
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Farsen's Watch 96392 · completion · Earthseer Farsen
So ye see now, mage? Thick as cockroaches they are, and that's just the ones we can see from the sky. Ye look like a sturdy enough sort. How's about a bit o' violence?
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Old Ironforge Incursion 96393 · progress · King Magni Bronzebeard
What do ye need, citizen?
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Making Do 97926 · progress · Thundris Windweaver
You have returned. What news comes from Stormwind?
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The Treaty of Understanding 98423 · progress · King Magni Bronzebeard
What have you brought from the depths, mage.
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The People's Militia 12 · progress · Gryan Stoutmantle
Perhaps I did not make myself clear, pledge. In order to prove your worth as a servant to The People's Militia and to the Light you need to slay 15 Defias Trappers and 15 Defias Smugglers then return to me when the deed is done.
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The Principal Source 6122 · completion · Alanndarian Nightsong
By Elune, this water is disgusting! No wonder the deer are sick. Something is polluting the water, and in turn corrupting Darkshore's entire water table. Sick deer have been seen all over area, and not just by the river. While this water is most likely a primary source of the sickness spreading, there's something else at work here. This water, believe it or not, will help us formulate a cure. While I research this water, I have need of some items to formulate a cure...
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The Principal Source 6122 · progress · Alanndarian Nightsong
You're the one that the Cenarion Circle in Moonglade sent? That's wonderful! We've quite the crisis our hands here regarding the poor deer, and we're happy for all the help we can get. Do you have the sample of water that Dendrite Starblaze said you'd have? He notified me that you'd draw one so we could work on a cure together...
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Gathering the Cure 6123 · completion · Alanndarian Nightsong
This is good, adventurer, so much so that it should be enough to make some ample doses of the salve - at least enough to start to make a difference. Making a cure for poisons can be quite difficult at times because each one often requires a very specific antidote to counteract it. Imagine being able to cure a poison at will without having to worry about the exact ingredients of what the antidote must be! Now, let me get to work on this!
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Gathering the Cure 6123 · progress · Alanndarian Nightsong
Have you got the reagents I need to make the salve? The deer aren't getting any better on their own, so we better hurry to help them out!
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Curing the Sick 6124 · completion · Dendrite Starblaze
You have done well in tending to the sickly deer of Darkshore; they are unwitting victims of a greater taint and corruption that is spreading all throughout the land. There are those in Darnassus who choose to recognize this threat... and there are those who ignore the growing signs. I hope you will not be one to put blinders on about what facts stare you in the face, adventurer. Regardless, you've proven your worth as a friend of nature and the Circle - take this as a symbol of such.
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Power over Poison 6125 · completion · Mathrengyl Bearwalker
Welcome back - I've been following your progress on this lesson since you left, and I must admit I was surprised to learn about the situation in Auberdine. This does bear some further investigation, as the introduction of such poisons into the environment is most upsetting to the balance. You handled yourself with grace under pressure. For that, I can find no better way to reward you than with permanent power over poison. Use it well, adventurer... use it well.
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A Donation of Wool 7802 · progress · Mistina Steelshield
We are currently accepting donations for wool cloth. A donation of sixty pieces of wool cloth will net you full recognition by Ironforge for your generous actions. Our stores are such on wool that we would only need sixty pieces from you total; we should be able to acquire enough from others in the realm to support our drive. If you have the sixty pieces of wool cloth on you and are ready to donate them, I'm able to take them from you now.
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Silver of the Waves 86614 · completion · Khara Deepwater
My hair clip! I thought this was lost for good! This'll shine right up with just a little work. Thank you for bringing it to me! I'll make it worth your while.
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Silver of the Waves 86614 · progress · Khara Deepwater
I have a lot of chores today, so can you keep it quick?
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Snowbound 86667 · completion · Norric Lochthane
This jar is for me? Snow! Grenhild did it! She sent the snow that I asked for! A pity, though, I was hoping she would come and visit in person. Well, regardless, thank you for your effort. This is a real help for my work.
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Snowbound 86667 · progress · Norric Lochthane
Eh? What do you want?
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The High Order 92596 · completion · Rathiril Sunlance
The High Order's mission is vital to the survival of our people. We hold our elemental benefactors in the utmost regard, but we must face reality; they are gone now, and we are on our own. Between threats from within such as the Al'Aketh, and uncertainties of our security on this plane, it is our destiny as Highborne descendants of our ancestral home of Eldre'Thalas to use our gifts to ensure that the shen'dorei can stand on our own once again.
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What Comes Next 93089 · completion · Elaadrin Evengale
It gladdens me to hear that we have High Elder Shadowsong's blessing for our expedition. Now that the cult has been defeated and preparations have been made, I think it's finally time. Ansirem has worked diligently to help us get stable skycutter transport going between the city of Dalaran and Zephras Isle. We've done as much testing as we can, and the time has come for our vanguard to depart.
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The Strange Hermit 93159 · progress · Strange Hermit
So that's the story...
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Welcome to Shen'dar Village 93461 · completion · Constable Aonda
Checked in with Rathiril then? Great. Lots of tension between the High Order and the Windshapers these days, but they keep things civil here in Shen'dar. Well, at least in the village anyway. What happens out in the wilds stays in the wilds. Now that that's done, you look like someone who might be looking for something to do with their hands. I've got a few things that need doing, if you are game for a bit of work?
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Confront Lorthuna 93835 · completion · Elaadrin Evengale
I sent a few of our remaining mages to ensure that Valennia and her forces were able to escape as well. She should be resting at High Elder Shadowsong's residence now. Ansirem had to return to Azeroth, but he and I discussed the next steps for the High Order before he departed. We survived the day, but Zephras is dangerously vulnerable now and we must make plans for what is to come.
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Exploring the Alliance 93963 · completion · Highlord Bolvar Fordragon
Ah, you are back. I hope your adventures have given you a sense of the scale and wonder of our world. I know it must seem overwhelming to you, but if you are to help your people, you must be prepared for whatever may come your way while you are on Azeroth. While you wait for your order to establish itself in Dalaran, I suggest you turn your attention to the lands around Stormwind. Westfall in particular can always use more strong adventurers to lend them aid, if you are willing.
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The Fate of Zephras 94369 · completion · Talaanis Shadowsong
Talaanis Shadowsong listens intently as you tell him of what transpired above the Shrine of Akir, and of Elaadrin's plan to leave Zephras Isle. I need to reflect on this further, but looking at the upside, we have rid ourselves of Lorthuna and deprived the cult of their leader. Our home has not been invaded yet, and on the timeline of elemental demigods, it could be years... decades even, before Al'Akir deigns to turn his attention to us. There is much to fear now, but much to celebrate as well.
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The Master's Glaive 944 · progress
The Master's Glaive, adventurer. Go there, then speak with me again.
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Child of Nature 94912 · completion · Sheldras Moontree
Greetings, fellow druid. It pleases me to meet a fellow druid from among the Skyborne, and to be among the first to welcome you to Azeroth. I think you will find that my fellow druids of the Cenarion Circle have much wisdom to impart upon you, child of nature.
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Moonglade 94914 · completion · Dendrite Starblaze
Ah I see that you have already mastered the form of the Bear. Good, good. You are well on your way, young druid.
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Fishin' Time 95065 · completion · Gilbert Gray
Great timing! Caught a big one with my last bait. Great day so far. They're really biting out here! Tell you what, since you were kind enough to keep this old man in business how about a few fish for the road?
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Nip 'Em in the Bud 96390 · completion · Earthseer Farsen
These Dark Irons may be our cousins but they ain't family, that's for sure. I shed no tears for any misfortune that befalls them that stray too far from that accursed mountain o' theirs. Hopefully this is enough to put 'em off of further incursions into these lands.
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Old Ironforge Incursion 96393 · completion · King Magni Bronzebeard
A Dark Iron incursion--right beneath our feet? Well, I'm relieved to hear that the Dark Iron commander has been dispatched. The guards will head in and clean up the rest of the rabble. We'll see to it that the breaches are sealed and the lower levels reinforced to ensure that no further incursions are possible. Thank ye for yer service to Ironforge, mage. Take this as a small token of my gratitude. Oh, and if ye see that old Wildhammer rockhugger Farsen again, tell 'em to pay me a proper visit.
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The Restless Dead 96394 · completion · Afadra Dunwall
Ah good, it's done then. I can't have the other keepers refusing to enter the hall to do their duties on account of "ghosts" and "angry dead", can I?
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An Ancient Grudge 96395 · completion
My... Thane... he... rests... yes... rest. Thank... you... I... rest...
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Important Heirlooms 96403 · completion · Thom Filch
Look at you, as brave as you are enterprising! I'm a gnome of my word, and your reward is well earned! Now, let me take a look at the haul--uh, I mean... the recovered heirlooms. I need to get started appraising--excuse me, 'cataloging' them so that they can be put back in their proper places as quickly as possible.
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Important Heirlooms 96403 · progress · Thom Filch
Thom appears to absentmindedly rub his hands together as he looks at you.
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A Visitor to Dun Morogh 96408 · completion · Earthseer Farsen
Greetings, friend. How are ya?
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The Great Outdoors 96608 · progress · Eric Brighthammer
Having the skills needed to survive the outdoors is critical. A well-rested and well-prepared adventurer has a much higher chance of surviving this lifestyle.
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Business in Auberdine 97894 · completion · Gorbold Steelhand
Old Borgy sent you? Always looking out for me. We could certainly use another set of hands around here. Business has all but stopped with the recent tragedy, and I think you could help set things right.
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Expanding Horizons 97914 · completion · Baros Alexston
Baros opens the letter and begins to read it, his smile fading.
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Expanding Horizons 97914 · progress · Baros Alexston
I can smell the sea on you, friend! Baros laughs. What brings you to Stormwind?
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Making Do 97926 · completion · Thundris Windweaver
Sad news indeed. Still, I thank you for making the journey. With neither Stormwind nor Darnassus coming to aid us, it seems that Auberdine's fate is our own to decide.
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Camping 101: Mining 97970 · completion · Messana Crestwind
There you have it, you can now craft your very own Lodestone. Most folk don't care much for camps being set up in the center of town, so you'll need to head into the wilderness if you want to test it out. Oh, and just remember, no camp is complete without a campfire. You'll need one of those before you start up your camp. Most cooks can teach you to make a fire. If you haven't already, you might want to check in with someone who can train you in the culinary arts to learn the basics.
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WANTED: Jai'vhanel 98025 · completion · Sentinel Glynda Nal'Shea
It is good to know that issue has been taken care of, but it saddens me that we could not find another way. Jai'vhanel had been somewhat of a guardian of this area for quite some time, and I am not sure what could have caused her descent into madness. Regardless, thank you for your service today, mage. The roads to Auberdine are safe for travel once again.
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WANTED: Jai'vhanel 98025 · progress · Sentinel Glynda Nal'Shea
Greetings, mage - what may the Sentinels assist you with today? Perhaps you are here to inquire about the bounty on Jai'vhanel?
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It's All Fun and Games Until... 98042 · completion · Thundris Windweaver
Thundris does not speak for some time. This bears the mark of an ancient evil, druid. I will see it brought to Darnassus at once for further study. Ande'thoras-ethil.
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It's All Fun and Games Until... 98042 · progress · Thundris Windweaver
You look troubled. I am listening.
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